- Top
- Operation
- Image quality adjustment
- Skin tone function

# Skin tone function

This function makes human skin look smoother in images.

Q axis

[I WIDTH]

[I CENTER]

[Q WIDTH]

[Q PHASE]

I axis

Fig. 1

#### General settings

[SKIN TONE EFFECT MEMORY]: Select from three data for which skin tone to perform the skin tone detail function. It can be set alone or in combination.

[ZEBRA]: A zebra pattern is displayed in the area of selected skin tone when [SKIN TONE DETAIL] is enabled. The zebra pattern displays the area selected in [ZEBRA EFFECT MEMORY].

#### Advanced settings

Set in [MAIN MENU] → [PAINT] → [SKIN TONE DETAIL SETTING].

[MEMORY SELECT]: Selects the skin color table of the subject on which the skin tone table is applied.

[SKIN GET]: Acquires the color information of [A], [B], or [C] selected in [MEMORY SELECT] from inside the adjusted box cursor. Data from [I CENTER] to [Q PHASE] are automatically obtained when executed.

[SKIN TONE CRISP]: Sets the effect level of the skin tone detail.

- The color composition of the video signal (R/G/B) will be as of (Fig. 1) when replaced with color difference signal (R-Y/B-Y).

  Within those ranges, set the area on which the following skin tone is applied, using the axis across red and cyan (I axis) and the axis across green and magenta (Q axis).

  [I CENTER]: Sets the center position on the I axis (the area where the skin tone applied).

  [I WIDTH]: Sets the area width where the skin tone is applied, along the I axis with [I CENTER] in the center.

  [Q WIDTH]: Sets the area width where the skin tone is applied, along the Q axis with [I CENTER] in the center.

  [Q PHASE]: Sets the phase where the skin tone is applied, with the Q axis being the reference.

Top of the page